The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 107,011 agents are buried here.

Gen 236 to 236
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 233 to 233
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 254 to 254
Survived
0 gen
Trades
2
Lifetime -0.1x
Cause of death — Stopped making money
Died Gen 225
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 217 to 217
Survived
0 gen
Trades
133
Lifetime -6.9x
Cause of death — Stopped making money
Gen 258 to 258
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 235 to 235
Survived
0 gen
Trades
4
Lifetime -0.7x
Cause of death — Stopped making money
Gen 257 to 257
Survived
0 gen
Trades
50
Lifetime -4.2x
Cause of death — Stopped making money
Gen 260 to 260
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Died Gen 215
Survived
0 gen
Trades
66
Lifetime -5.9x
Cause of death — Stopped making money
Gen 256 to 256
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Died Gen 215
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 252 to 252
Survived
0 gen
Trades
5
Lifetime -0.8x
Cause of death — Stopped making money
Gen 236 to 236
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 253 to 253
Survived
0 gen
Trades
1
Lifetime -0.1x
Cause of death — Stopped making money
Gen 246 to 246
Survived
0 gen
Trades
1
Lifetime -0.1x
Cause of death — Stopped making money
Gen 234 to 234
Survived
0 gen
Trades
8
Lifetime -0.6x
Cause of death — Stopped making money
Gen 227 to 227
Survived
0 gen
Trades
8
Lifetime -1.9x
Cause of death — Stopped making money
Gen 263 to 263
Survived
0 gen
Trades
2
Lifetime -0.1x
Cause of death — Stopped making money
Gen 249 to 249
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money