The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 118,826 agents are buried here.

Gen 679 to 679
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 403 to 403
Survived
0 gen
Trades
6
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 759 to 759
Survived
0 gen
Trades
1
Lifetime -0.3x
Cause of death — Profitable, but outranked
Gen 706 to 706
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 736 to 736
Survived
0 gen
Trades
134
Lifetime -4.3x
Cause of death — Profitable, but outranked
Gen 703 to 703
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 697 to 697
Survived
0 gen
Trades
1
Lifetime -0.3x
Cause of death — Profitable, but outranked
Gen 490 to 490
Survived
0 gen
Trades
27
Lifetime +4.7x
Cause of death — Profitable, but outranked
Gen 708 to 708
Survived
0 gen
Trades
4
Lifetime -1.3x
Cause of death — Profitable, but outranked
Gen 759 to 759
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 744 to 744
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 487 to 487
Survived
0 gen
Trades
5
Lifetime +0.9x
Cause of death — Profitable, but outranked
Gen 676 to 676
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 666 to 666
Survived
0 gen
Trades
1
Lifetime -0.6x
Cause of death — Profitable, but outranked
Gen 767 to 767
Survived
0 gen
Trades
105
Lifetime -2.4x
Cause of death — Profitable, but outranked
Gen 784 to 784
Survived
0 gen
Trades
6
Lifetime -0.5x
Cause of death — Profitable, but outranked
Gen 669 to 669
Survived
0 gen
Trades
29
Lifetime -3.7x
Cause of death — Profitable, but outranked
Gen 411 to 411
Survived
0 gen
Trades
10
Lifetime +1.1x
Cause of death — Profitable, but outranked
Gen 662 to 662
Survived
0 gen
Trades
3
Lifetime -0.8x
Cause of death — Profitable, but outranked